Method List
Search:
-
#!= BasicObject
-
#!~ Kernel
-
#% Carbuncle::Vectorizable
-
#% Integer
-
#% Float
-
#& NilClass
-
#& TrueClass
-
#& FalseClass
-
#& Integer
-
#& Float
-
#& Set
-
#& Array
-
#* Carbuncle::Vectorizable
-
#* Array
-
#* String
-
#* Integer
-
#* Float
-
#** Carbuncle::Vectorizable
-
#** Integer
-
#** Float
-
#+ Carbuncle::Vectorizable
-
#+ Array
-
#+ String
-
#+ Integer
-
#+ Float
-
#+ Enumerator
-
#+ Enumerator::Chain
-
#+@ Numeric
-
#+@ String
-
#+@ Complex
-
#- Carbuncle::Vectorizable
-
#- Integer
-
#- Float
-
#- Set
-
#- Array
-
#-@ Carbuncle::Vectorizable
-
#-@ Numeric
-
#-@ String
-
#-@ Complex
-
#/ Carbuncle::Vectorizable
-
#/ Integer
-
#/ Float
-
#< Integer
-
#< Float
-
#< Comparable
-
#< Hash
-
#< Module
-
#<< Carbuncle::Vectorizable
-
#<< Carbuncle::AnimatedSprite::AnimationSet
-
#<< Array
-
#<< Integer
-
#<< Float
-
#<< Method
-
#<< Proc
-
#<< String
-
#<< Enumerator::Yielder
-
#<= Integer
-
#<= Float
-
#<= Comparable
-
#<= Hash
-
#<= Module
-
#<=> Kernel
-
#<=> String
-
#<=> Symbol
-
#<=> Integer
-
#<=> Float
-
#<=> Array
-
#<=> Set
-
#<=> Module
-
#== Range
-
#== String
-
#== Integer
-
#== Float
-
#== Hash
-
#== Array
-
#== Comparable
-
#== Data
-
#== Fiber
-
#== Set
-
#== Struct
-
#== Regexp
-
#=== Range
-
#=== Kernel
-
#=== Proc
-
#=== Regexp
-
#=~ Regexp
-
#=~ String
-
#> Integer
-
#> Float
-
#> Comparable
-
#> Hash
-
#> Module
-
#>= Integer
-
#>= Float
-
#>= Comparable
-
#>= Hash
-
#>= Module
-
#>> Carbuncle::Vectorizable
-
#>> Integer
-
#>> Float
-
#>> Method
-
#>> Proc
-
Array Kernel
-
Float Kernel
-
Hash Kernel
-
Integer Kernel
-
String Kernel
-
#[] Carbuncle::Input::Controller
-
[] Carbuncle::Input
-
#[] Carbuncle::Matrix::Line
-
#[] Carbuncle::Vectorizable
-
#[] Hash
-
#[] Array
-
#[] String
-
[] Set
-
#[] Struct
-
[] Hash
-
#[] MatchData
-
#[]= Carbuncle::Matrix::Line
-
#[]= Carbuncle::Vectorizable
-
#[]= Hash
-
#[]= Array
-
#[]= String
-
#[]= Struct
-
#^ NilClass
-
#^ TrueClass
-
#^ FalseClass
-
#^ Integer
-
#^ Float
-
#^ Set
-
#__ENCODING__ Kernel
-
#__ary_cmp Array
-
#__ary_eq Array
-
#__ary_index Array
-
#__callee__ Kernel
-
#__case_eqq Kernel
-
#__coerce_step_counter Integer
-
#__delete Hash
-
#__do_with_enum Set
-
#__get_hash Set
-
#__lines String
-
#__merge Hash
-
#__method__ Kernel
-
#__num_to_a Range
-
#__repeated_combination Array
-
#__sub_replace String
-
#__svalue Array
-
#__to_int Kernel
-
__update_hash Enumerable
-
#__upto_endless String
-
_fades Carbuncle::Audio
-
#_inspect Hash
-
#_inspect Array
-
#_inspect Kernel
-
#_inspect Set
-
#_inspect Struct
-
_musics Carbuncle::Audio
-
_pause_music Carbuncle::Audio
-
#_replace_back_reference String
-
_resume_music Carbuncle::Audio
-
_sounds Carbuncle::Audio
-
#` Kernel
-
#abs Float
-
#abs Numeric
-
#abs Complex
-
#abs2 Complex
-
acos Math
-
acos CMath
-
acosh Math
-
acosh CMath
-
#actions Carbuncle::Player
-
#add Carbuncle::AnimatedSprite::AnimationSet
-
#add Set
-
#add? Set
-
#add_child Carbuncle::Container
-
#add_children Carbuncle::Container
-
#add_uniform Carbuncle::Shader
-
#after_close Carbuncle::Game
-
#after_run Carbuncle::Game
-
#alive? Fiber
-
#all? Enumerable
-
all_down? Carbuncle::Keyboard
-
all_press? Carbuncle::Keyboard
-
all_release? Carbuncle::Keyboard
-
all_up? Carbuncle::Keyboard
-
#allbits? Numeric
-
#angle Carbuncle::Gesture::Drag
-
#angle Carbuncle::Gesture::Pinch
-
#animations Carbuncle::AnimatedSprite
-
#any? Enumerable
-
any_down? Carbuncle::Keyboard
-
any_press? Carbuncle::Keyboard
-
any_release? Carbuncle::Keyboard
-
any_up? Carbuncle::Keyboard
-
#anybits? Numeric
-
#arg Complex
-
#args NoMethodError
-
#args Enumerator
-
asin Math
-
asin CMath
-
asinh Math
-
asinh CMath
-
#assign_uniform Carbuncle::Shader
-
#assoc Array
-
#at Array
-
atan Math
-
atan CMath
-
atan2 Math
-
atanh Math
-
atanh CMath
-
#attr_accessor Module
-
#axis_down? Carbuncle::Input::Action
-
#axis_up? Carbuncle::Input::Action
-
#backtrace Exception
-
#before_close Carbuncle::Game
-
#before_run Carbuncle::Game
-
#begin Range
-
#begin MatchData
-
#between? Comparable
-
bgm_fade Carbuncle::Audio
-
bgm_play Carbuncle::Audio
-
bgm_pos Carbuncle::Audio
-
bgm_stop Carbuncle::Audio
-
bgs_fade Carbuncle::Audio
-
bgs_play Carbuncle::Audio
-
bgs_pos Carbuncle::Audio
-
bgs_stop Carbuncle::Audio
-
#bind_gamepad Carbuncle::Input::Action
-
#bind_gamepad_axis Carbuncle::Input::Action
-
#bind_keyboard Carbuncle::Input::Action
-
#blank? Object
-
#block_given? Kernel
-
#bsearch Array
-
#bsearch_index Array
-
#byteindex String
-
#byterindex String
-
#bytes String
-
#bytes Random
-
#bytesize String
-
#byteslice String
-
caller Kernel
-
#capitalize String
-
#capitalize Symbol
-
#capitalize! String
-
#captures MatchData
-
#casecmp String
-
#casecmp Symbol
-
#casecmp? String
-
#casecmp? Symbol
-
#casefold? Regexp
-
cbrt Math
-
#ceil Integer
-
#ceil Float
-
#ceildiv Integer
-
#center String
-
#chain Enumerable
-
#chars String
-
#children Carbuncle::Container
-
#chomp String
-
#chomp! String
-
#chop String
-
#chop! String
-
#chr String
-
#clamp Comparable
-
#class Kernel
-
#classify Set
-
#clear Carbuncle::Input::Controller
-
#clear Carbuncle::Input::Action
-
#clear Hash
-
#clear Array
-
#clear Set
-
#clear String
-
#clone Kernel
-
#codepoints String
-
#collect Enumerable
-
#collect! Array
-
#collect! Set
-
#color Carbuncle::ShadowText::Proxy
-
#color Carbuncle::ShadowText
-
#color= Carbuncle::ShadowText::Proxy
-
#color= Carbuncle::ShadowText
-
#columns Carbuncle::Matrix
-
#columns Carbuncle::AnimatedSprite
-
#combination Array
-
#compact Array
-
#compact Hash
-
#compact! Array
-
#compact! Hash
-
compile Regexp
-
#concat Array
-
#concat String
-
#conjugate Complex
-
#controller Carbuncle::Input::Action
-
cos Math
-
cos CMath
-
cosh Math
-
cosh CMath
-
#count Enumerable
-
#count String
-
#cover? String
-
#current Carbuncle::AnimatedSprite::AnimationSet
-
#current_game Carbuncle::Game
-
#curry Proc
-
#cycle Enumerable
-
#default Hash
-
#default= Hash
-
default_name Carbuncle::Font
-
#default_proc Hash
-
#default_proc= Hash
-
default_size Carbuncle::Font
-
#default_value_for Carbuncle::Shader
-
#define_singleton_method Kernel
-
#delay Carbuncle::AnimatedSprite::Animation
-
#delegate Module
-
#delete Hash
-
#delete Array
-
#delete Set
-
#delete String
-
#delete! String
-
#delete? Set
-
#delete_at Array
-
#delete_if Set
-
#delete_if Hash
-
#delete_if Array
-
#delete_prefix String
-
#delete_prefix! String
-
#delete_suffix String
-
#delete_suffix! String
-
#descendants Class
-
#detect Enumerable
-
#difference Array
-
#dig Hash
-
#dig Struct
-
#dig Array
-
#disjoint? Set
-
#div Integer
-
#div Float
-
#divide Set
-
#divmod Integer
-
#divmod Float
-
double_tap? Carbuncle::Gesture
-
#down? Carbuncle::Input::Controller
-
#down? Carbuncle::Input::Action
-
#down? Carbuncle::Player::Binding
-
#down? Carbuncle::Player
-
#downcase String
-
#downcase Symbol
-
#downcase! String
-
#downto Integer
-
drag? Carbuncle::Gesture
-
#draw Carbuncle::Container
-
#draw Carbuncle::ShadowText
-
#draw Carbuncle::AnimatedSprite
-
#drop Enumerable
-
#drop Enumerator::Lazy
-
#drop_while Enumerable
-
#drop_while Enumerator::Lazy
-
#dump String
-
#dup Kernel
-
#duration Carbuncle::Gesture::Hold
-
#each Carbuncle::Matrix
-
each Carbuncle::Gamepad
-
#each Carbuncle::Container
-
#each Carbuncle::Vectorizable
-
#each Hash
-
#each Array
-
#each Range
-
#each Set
-
#each Struct
-
#each Enumerator::Chain
-
#each Enumerator
-
#each Enumerator::Generator
-
#each_byte String
-
#each_char String
-
#each_cons Enumerable
-
#each_index Array
-
#each_key Hash
-
#each_line String
-
#each_pair Struct
-
#each_slice Enumerable
-
#each_value Hash
-
#each_with_index Enumerable
-
#each_with_index Enumerator
-
#each_with_object Enumerable
-
#empty? Hash
-
#empty? Array
-
#empty? String
-
#empty? Set
-
#empty? Symbol
-
#end Range
-
#end MatchData
-
#end_with? String
-
#entries Enumerable
-
#eql? Range
-
#eql? Kernel
-
#eql? String
-
#eql? Numeric
-
#eql? Hash
-
#eql? Array
-
#eql? Data
-
#eql? Set
-
#eql? Struct
-
erf Math
-
erfc Math
-
escape Regexp
-
#except Hash
-
#exception Exception
-
#exclude_end? Range
-
exp Math
-
exp CMath
-
#extend Kernel
-
fail Kernel
-
#fdiv Complex
-
#feed Enumerator
-
#fetch Hash
-
#fetch Array
-
#fetch_values Hash
-
#fib Enumerator
-
#file_dropped Carbuncle::Game
-
#fill Array
-
#filter_map Enumerable
-
#find_all Enumerable
-
#find_index Enumerable
-
#finite? Numeric
-
#finite? Float
-
#first Array
-
#first Range
-
#first Enumerable
-
#flat_map Enumerable
-
#flat_map Enumerator::Lazy
-
#flatten Set
-
#flatten Hash
-
#flatten Array
-
#flatten! Set
-
#flatten! Array
-
#flatten_merge Set
-
#floor Integer
-
#floor Float
-
#font Carbuncle::ShadowText
-
#font= Carbuncle::ShadowText
-
#foreground Carbuncle::ShadowText
-
#frame Carbuncle::AnimatedSprite::AnimationSet
-
#frames Carbuncle::AnimatedSprite::Animation
-
#freeze Kernel
-
frexp Math
-
#frozen? Kernel
-
#gamepad_axis Carbuncle::Input::Action
-
#gamepad_binding_down? Carbuncle::Input::Action
-
#gamepad_binding_press? Carbuncle::Input::Action
-
#gamepad_binding_release? Carbuncle::Input::Action
-
#gamepad_binding_up? Carbuncle::Input::Action
-
#gamepad_down? Carbuncle::Input::Action
-
#gamepad_index Carbuncle::Player::Binding
-
#gamepad_press? Carbuncle::Input::Action
-
#gamepad_release? Carbuncle::Input::Action
-
#gamepad_up? Carbuncle::Input::Action
-
#gamepads Carbuncle::Input::Action
-
#get_disable_option_string Regexp
-
#get_enable_option_string Regexp
-
#getbyte String
-
#global_variables Kernel
-
#grep Enumerable
-
#grep Enumerator::Lazy
-
#group_by Enumerable
-
#gsub String
-
#gsub! String
-
#has_key? Hash
-
#has_value? Hash
-
#hash Kernel
-
#hash String
-
#hash Integer
-
#hash Float
-
#hash Enumerable
-
#hash Range
-
#hash Set
-
#height Carbuncle::Text
-
#height Carbuncle::ShadowText
-
#height Carbuncle::AnimatedSprite
-
#hex String
-
hold? Carbuncle::Gesture
-
hypot Math
-
include Top Level Namespace
-
#include Module
-
#include? Hash
-
#include? Range
-
#include? String
-
#include? Enumerable
-
#include? Set
-
#index Array
-
#index String
-
#infinite? Numeric
-
#infinite? Float
-
#initialize Carbuncle::Input::Controller
-
#initialize Carbuncle::Input::Action
-
#initialize Carbuncle::Matrix::Line
-
#initialize Carbuncle::Matrix::Row
-
#initialize Carbuncle::Matrix::Column
-
#initialize Carbuncle::Matrix
-
#initialize Carbuncle::Player::Binding
-
#initialize Carbuncle::Player
-
#initialize Carbuncle::Gesture::Hold
-
#initialize Carbuncle::Gesture::Drag
-
#initialize Carbuncle::Gesture::Pinch
-
#initialize Carbuncle::Container
-
#initialize Carbuncle::ShadowText::Proxy
-
#initialize Carbuncle::ShadowText
-
#initialize Carbuncle::AnimatedSprite::AnimationSet
-
#initialize Carbuncle::AnimatedSprite
-
#initialize Hash
-
#initialize Exception
-
#initialize Range
-
#initialize String
-
#initialize Array
-
#initialize NameError
-
#initialize NoMethodError
-
#initialize Data
-
#initialize Fiber
-
#initialize Set
-
#initialize Random
-
#initialize Struct
-
#initialize UncaughtThrowError
-
#initialize Enumerator::Lazy
-
#initialize Enumerator::Chain
-
#initialize Enumerator
-
#initialize Enumerator::Generator
-
#initialize Enumerator::Yielder
-
#initialize Regexp
-
#initialize MatchData
-
#initialize_copy Carbuncle::Matrix
-
#initialize_copy Hash
-
#initialize_copy Array
-
#initialize_copy Range
-
#initialize_copy Kernel
-
#initialize_copy String
-
#initialize_copy Data
-
#initialize_copy Set
-
#initialize_copy Struct
-
#initialize_copy Enumerator
-
#initialize_copy MatchData
-
#inject Enumerable
-
#insert Array
-
#insert String
-
#inspect Carbuncle::Rect
-
#inspect Carbuncle::Point
-
#inspect Carbuncle::Matrix::Line
-
#inspect Carbuncle::Matrix
-
#inspect Carbuncle::Vector3
-
#inspect Carbuncle::Vector4
-
#inspect Carbuncle::Gesture::Hold
-
#inspect Carbuncle::Gesture::Drag
-
#inspect Carbuncle::Gesture::Pinch
-
#inspect Carbuncle::Color
-
#inspect Exception
-
#inspect Range
-
#inspect Kernel
-
#inspect NilClass
-
#inspect TrueClass
-
#inspect FalseClass
-
#inspect String
-
#inspect Symbol
-
#inspect Integer
-
#inspect Float
-
#inspect Hash
-
#inspect Array
-
#inspect Data
-
#inspect Set
-
#inspect Struct
-
#inspect Complex
-
#inspect Enumerator::Chain
-
#inspect Rational
-
#inspect Enumerator
-
#inspect Regexp
-
#inspect MatchData
-
#instance_of? Kernel
-
#instance_variable_defined? Kernel
-
#instance_variable_get Kernel
-
#instance_variable_set Kernel
-
#instance_variables Kernel
-
#intern String
-
#intersect? Set
-
#intersect? Array
-
#intersection Array
-
#invert Hash
-
#is_a? Kernel
-
#iterator? Kernel
-
join Carbuncle::File
-
#join Array
-
#join Set
-
#keep_if Set
-
#keep_if Hash
-
#keep_if Array
-
#key Carbuncle::Player::Binding
-
#key Hash
-
#key? Hash
-
#keyboard_down? Carbuncle::Input::Action
-
#keyboard_press? Carbuncle::Input::Action
-
#keyboard_release? Carbuncle::Input::Action
-
#keyboard_up? Carbuncle::Input::Action
-
#keys Hash
-
#kind_of? Kernel
-
#kwd Enumerator
-
#last Array
-
#last Range
-
#last_frame? Carbuncle::AnimatedSprite::AnimationSet
-
#last_match Regexp
-
last_match Regexp
-
#last_source Carbuncle::Input::Controller
-
#layout Carbuncle::Gamepad
-
#lazy Enumerable
-
ldexp Math
-
#left_axis Carbuncle::Input::Action
-
#length Carbuncle::Vectorizable
-
#length Hash
-
#length Array
-
#length String
-
#length Struct
-
#length MatchData
-
#lines String
-
#ljust String
-
#load Carbuncle::Game
-
load Carbuncle::Input
-
#local_variables Kernel
-
log Math
-
log CMath
-
log10 Math
-
log10 CMath
-
log2 Math
-
log2 CMath
-
#loop Kernel
-
#lstrip String
-
#lstrip! String
-
#map Enumerator::Lazy
-
#match String
-
#match Regexp
-
#match? Regexp
-
#matrix Carbuncle::Matrix::Line
-
#max Enumerable
-
#max Range
-
#max_by Enumerable
-
me_play Carbuncle::Audio
-
#member? Hash
-
#member? Range
-
#members Data
-
#members Struct
-
#merge Hash
-
#merge Set
-
#merge! Hash
-
#message Exception
-
#meth Enumerator
-
#methods Kernel
-
#min Enumerable
-
#min Range
-
#min_by Enumerable
-
#minmax Enumerable
-
#minmax_by Enumerable
-
music_fade Carbuncle::Audio
-
music_play Carbuncle::Audio
-
music_position Carbuncle::Audio
-
music_stop Carbuncle::Audio
-
#name Carbuncle::AnimatedSprite::Animation
-
#name Symbol
-
#name NameError
-
#name_push Regexp
-
#named_captures Regexp
-
#names Regexp
-
#names MatchData
-
#nan? Float
-
#negative? Numeric
-
#next Integer
-
#next String
-
#next Enumerator
-
#next! String
-
#next_values Enumerator
-
#nil? Kernel
-
#nil? NilClass
-
#nintendo? Carbuncle::Gamepad
-
#nobits? Numeric
-
#none? Enumerable
-
#nonzero? Numeric
-
#obj Enumerator
-
#object_id Kernel
-
#oct String
-
#offset Carbuncle::ShadowText
-
#offset MatchData
-
#old_gsub String
-
#old_index String
-
#old_slice! String
-
#old_split String
-
#old_square_brancket String
-
#old_sub String
-
#on_resize Carbuncle::Game
-
#one? Enumerable
-
#opacity Carbuncle::Plane
-
#opacity Carbuncle::Sprite
-
#opacity Carbuncle::ShadowText::Proxy
-
#opacity Carbuncle::ShadowText
-
#opacity= Carbuncle::Plane
-
#opacity= Carbuncle::Sprite
-
#opacity= Carbuncle::ShadowText::Proxy
-
#opacity= Carbuncle::ShadowText
-
#options Regexp
-
#ord String
-
#origin Carbuncle::Player::Binding
-
#ox Carbuncle::Plane
-
#ox Carbuncle::Sprite
-
#ox= Carbuncle::Plane
-
#ox= Carbuncle::Sprite
-
#oy Carbuncle::Plane
-
#oy Carbuncle::Sprite
-
#oy= Carbuncle::Plane
-
#oy= Carbuncle::Sprite
-
#p Kernel
-
#partition Enumerable
-
#partition String
-
#peek Enumerator
-
#peek_values Enumerator
-
#permutation Array
-
pinch? Carbuncle::Gesture
-
#play_station? Carbuncle::Gamepad
-
player Carbuncle::Input
-
#playstation? Carbuncle::Gamepad
-
polar Complex
-
#polar Complex
-
#pop Array
-
#position Carbuncle::Mouse
-
#position Carbuncle::ShadowText
-
#position= Carbuncle::ShadowText
-
#positive? Numeric
-
#post_match MatchData
-
#pre_match MatchData
-
#prepend Module
-
#prepend String
-
#presence Object
-
#present? Object
-
#press? Carbuncle::Input::Controller
-
#press? Carbuncle::Input::Action
-
#press? Carbuncle::Player::Binding
-
#press? Carbuncle::Player
-
#print Kernel
-
#printf Kernel
-
private Top Level Namespace
-
#private_methods Kernel
-
produce Enumerator
-
#product Array
-
#proper_subset? Set
-
protected Top Level Namespace
-
#protected_methods Kernel
-
#ps? Carbuncle::Gamepad
-
public Top Level Namespace
-
#public_methods Kernel
-
#push Carbuncle::AnimatedSprite::AnimationSet
-
#push Array
-
#push MatchData
-
#puts Kernel
-
#quo Integer
-
#quo Float
-
quote Regexp
-
#raise Kernel
-
#rand Random
-
random Carbuncle::Color
-
#rassoc Array
-
read Carbuncle::File
-
readlines Carbuncle::File
-
#readlines Carbuncle::File
-
#real? Complex
-
#rect Carbuncle::Text
-
#rect Carbuncle::ShadowText
-
#rectangular Complex
-
#regexp MatchData
-
#rehash Hash
-
#reject Enumerable
-
#reject Hash
-
#reject Enumerator::Lazy
-
#reject! Hash
-
#reject! Set
-
#reject! Array
-
#release? Carbuncle::Input::Controller
-
#release? Carbuncle::Input::Action
-
#release? Carbuncle::Player::Binding
-
#release? Carbuncle::Player
-
#remainder FalseClass
-
#remove_child Carbuncle::Container
-
#remove_children Carbuncle::Container
-
#remove_instance_variable Kernel
-
#repeated_combination Array
-
#repeated_permutation Array
-
#replace Hash
-
#replace Array
-
#replace String
-
#replace Set
-
require Carbuncle::File
-
required_files Carbuncle::File
-
#reset Set
-
#respond_to? Kernel
-
#result StopIteration
-
#resume Fiber
-
#reverse Array
-
#reverse String
-
#reverse! Array
-
#reverse! String
-
#reverse_each Enumerable
-
#reverse_each Array
-
#rewind Enumerator::Chain
-
#rewind Enumerator
-
#right_axis Carbuncle::Input::Action
-
#rindex Array
-
#rindex String
-
#rjust String
-
#rotate Array
-
#rotate! Array
-
#round Integer
-
#round Float
-
#rows Carbuncle::Matrix
-
#rows Carbuncle::AnimatedSprite
-
#rpartition String
-
#rstrip String
-
#rstrip! String
-
#running? Carbuncle::Game
-
#running? Carbuncle::AnimatedSprite::AnimationSet
-
save Carbuncle::Input
-
#scan String
-
se_play Carbuncle::Audio
-
se_stop Carbuncle::Audio
-
#select Hash
-
#select Struct
-
#select Enumerator::Lazy
-
#select! Hash
-
#select! Set
-
#select! Array
-
#send Kernel
-
#set_backtrace Exception
-
#setbyte String
-
#shadow Carbuncle::ShadowText
-
#shift Hash
-
#shift Array
-
sin Math
-
sin CMath
-
#singleton_class Kernel
-
#singleton_method Kernel
-
#singleton_methods Kernel
-
sinh Math
-
sinh CMath
-
#size Carbuncle::Rect
-
#size Carbuncle::Point
-
#size Carbuncle::Matrix::Line
-
#size Carbuncle::Matrix
-
#size Carbuncle::Vector3
-
#size Carbuncle::Vector4
-
#size Carbuncle::Text
-
#size Carbuncle::Color
-
#size Carbuncle::ShadowText
-
#size Hash
-
#size Array
-
#size String
-
#size Set
-
#size Struct
-
#size Enumerator::Chain
-
#slice Array
-
#slice Hash
-
#slice! Array
-
#slice! String
-
#sort Enumerable
-
#sort Array
-
#sort! Array
-
#sort_by Enumerable
-
sound_play Carbuncle::Audio
-
#source Regexp
-
#splice String
-
#split String
-
#sprite Carbuncle::AnimatedSprite
-
sqrt Math
-
sqrt CMath
-
#squeeze String
-
#squeeze! String
-
#srand Random
-
#start Carbuncle::Game
-
#start Carbuncle::Scene
-
#start Carbuncle::AnimatedSprite::AnimationSet
-
#start_with? String
-
#step Integer
-
#step Float
-
#store Hash
-
#string MatchData
-
#strip String
-
#strip! String
-
#strip_heredoc String
-
#sub String
-
#sub! String
-
#subset? Set
-
#subtract Set
-
#succ String
-
#succ! String
-
#sum Enumerable
-
#superset? Set
-
#swapcase String
-
#swapcase! String
-
swipe? Carbuncle::Gesture
-
swipe_down? Carbuncle::Gesture
-
swipe_left? Carbuncle::Gesture
-
swipe_right? Carbuncle::Gesture
-
swipe_up? Carbuncle::Gesture
-
#tag UncaughtThrowError
-
#take Enumerable
-
#take Enumerator::Lazy
-
#take_while Enumerable
-
#take_while Enumerator::Lazy
-
#tally Enumerable
-
tan Math
-
tan CMath
-
tanh Math
-
tanh CMath
-
#tap Kernel
-
tap? Carbuncle::Gesture
-
#terminate Carbuncle::Scene
-
#texture= Carbuncle::AnimatedSprite
-
#times Integer
-
#to_a Carbuncle::Rect
-
#to_a Carbuncle::Point
-
#to_a Carbuncle::Matrix::Line
-
#to_a Carbuncle::Vector3
-
#to_a Carbuncle::Vector4
-
#to_a Carbuncle::Color
-
#to_a Array
-
#to_a Range
-
#to_a Set
-
#to_a Struct
-
#to_a NilClass
-
#to_a MatchData
-
#to_c Complex
-
#to_c Numeric
-
#to_enum Kernel
-
#to_enum Enumerator::Lazy
-
#to_f String
-
#to_f Integer
-
#to_f Float
-
#to_f NilClass
-
#to_h Data
-
#to_h Struct
-
#to_h Enumerable
-
#to_h Hash
-
#to_h NilClass
-
#to_h Array
-
#to_i String
-
#to_i Integer
-
#to_i Float
-
#to_i NilClass
-
#to_int Integer
-
#to_json Object
-
#to_proc Symbol
-
#to_proc Hash
-
#to_proc Method
-
#to_proc Proc
-
#to_r Complex
-
#to_r Numeric
-
#to_s Carbuncle::Matrix
-
#to_s Carbuncle::Gesture::Event
-
#to_s Carbuncle::Vectorizable
-
#to_s Exception
-
#to_s Range
-
#to_s Kernel
-
#to_s NilClass
-
#to_s TrueClass
-
#to_s FalseClass
-
#to_s String
-
#to_s Symbol
-
#to_s Integer
-
#to_s Float
-
#to_s Data
-
#to_s Complex
-
#to_s Rational
-
#to_s Regexp
-
#to_s MatchData
-
#to_str String
-
#to_sym String
-
#to_sym Symbol
-
#tr String
-
#tr! String
-
#tr_s String
-
#tr_s! String
-
#transfer Fiber
-
#transform_keys Hash
-
#transform_keys! Hash
-
#transform_values Hash
-
#transform_values! Hash
-
#transpose Array
-
#truncate Integer
-
#truncate Float
-
#underscore String
-
#uniforms Carbuncle::Shader
-
#uniforms= Carbuncle::Shader
-
#union Array
-
#uniq Enumerable
-
#uniq Enumerator::Lazy
-
#uniq Array
-
#uniq! Array
-
#unshift Array
-
#up? Carbuncle::Input::Controller
-
#up? Carbuncle::Input::Action
-
#up? Carbuncle::Player::Binding
-
#up? Carbuncle::Player
-
#upcase String
-
#upcase Symbol
-
#upcase! String
-
update Carbuncle::Audio
-
#update Carbuncle::Text
-
#update Carbuncle::Container
-
#update Carbuncle::Plane
-
#update Carbuncle::Shader
-
#update Carbuncle::ShadowText
-
#update Carbuncle::AnimatedSprite::AnimationSet
-
#update Carbuncle::AnimatedSprite
-
#update_animation Carbuncle::AnimatedSprite
-
#update_rect Carbuncle::AnimatedSprite
-
#update_uniforms Carbuncle::Shader
-
#upto Integer
-
#upto String
-
#value Carbuncle::ShadowText
-
#value UncaughtThrowError
-
#value= Carbuncle::ShadowText
-
#value? Hash
-
#values Hash
-
#values Struct
-
#values_at Struct
-
#values_at Array
-
#values_at Hash
-
#values_at MatchData
-
#vector Carbuncle::Gesture::Drag
-
#vector Carbuncle::Gesture::Pinch
-
#vectorize_properties Carbuncle::Vectorizable::ClassMethods
-
#w Carbuncle::Vector4
-
#wheel Carbuncle::Mouse
-
#wheel_move Carbuncle::Mouse
-
#width Carbuncle::Text
-
#width Carbuncle::ShadowText
-
#width Carbuncle::AnimatedSprite
-
#with_index Enumerator
-
#with_object Enumerator
-
write Carbuncle::File
-
#wx Carbuncle::Vector4
-
#wxy Carbuncle::Vector4
-
#wxyz Carbuncle::Vector4
-
#wxz Carbuncle::Vector4
-
#wxzy Carbuncle::Vector4
-
#wy Carbuncle::Vector4
-
#wyx Carbuncle::Vector4
-
#wyxz Carbuncle::Vector4
-
#wyz Carbuncle::Vector4
-
#wyzx Carbuncle::Vector4
-
#wz Carbuncle::Vector4
-
#wzx Carbuncle::Vector4
-
#wzxy Carbuncle::Vector4
-
#wzy Carbuncle::Vector4
-
#x Carbuncle::Point
-
#x Carbuncle::Mouse
-
#x Carbuncle::Vector3
-
#x Carbuncle::Vector4
-
#xbox? Carbuncle::Gamepad
-
#xw Carbuncle::Vector4
-
#xwzy Carbuncle::Vector4
-
#xy Carbuncle::Point
-
#xy Carbuncle::Vector3
-
#xy Carbuncle::Vector4
-
#xyw Carbuncle::Vector4
-
#xywz Carbuncle::Vector4
-
#xyz Carbuncle::Vector3
-
#xyz Carbuncle::Vector4
-
#xyzw Carbuncle::Vector4
-
#xz Carbuncle::Vector3
-
#xz Carbuncle::Vector4
-
#xzw Carbuncle::Vector4
-
#xzwy Carbuncle::Vector4
-
#xzy Carbuncle::Vector3
-
#xzy Carbuncle::Vector4
-
#y Carbuncle::Point
-
#y Carbuncle::Mouse
-
#y Carbuncle::Vector3
-
#y Carbuncle::Vector4
-
#yield Proc
-
#yield Enumerator::Yielder
-
#yield_self Kernel
-
#yw Carbuncle::Vector4
-
#ywzx Carbuncle::Vector4
-
#yx Carbuncle::Point
-
#yx Carbuncle::Vector3
-
#yx Carbuncle::Vector4
-
#yxw Carbuncle::Vector4
-
#yxwz Carbuncle::Vector4
-
#yxz Carbuncle::Vector3
-
#yxz Carbuncle::Vector4
-
#yxzw Carbuncle::Vector4
-
#yz Carbuncle::Vector3
-
#yz Carbuncle::Vector4
-
#yzw Carbuncle::Vector4
-
#yzx Carbuncle::Vector3
-
#yzx Carbuncle::Vector4
-
#yzxw Carbuncle::Vector4
-
#z Carbuncle::Vector3
-
#z Carbuncle::Vector4
-
#zero? Numeric
-
#zip Enumerable
-
#zip Enumerator::Lazy
-
#zw Carbuncle::Vector4
-
#zwxy Carbuncle::Vector4
-
#zwyx Carbuncle::Vector4
-
#zx Carbuncle::Vector3
-
#zx Carbuncle::Vector4
-
#zxw Carbuncle::Vector4
-
#zxy Carbuncle::Vector3
-
#zxy Carbuncle::Vector4
-
#zxyw Carbuncle::Vector4
-
#zy Carbuncle::Vector3
-
#zy Carbuncle::Vector4
-
#zywx Carbuncle::Vector4
-
#zyxw Carbuncle::Vector4
-
#| NilClass
-
#| TrueClass
-
#| FalseClass
-
#| Integer
-
#| Float
-
#| Set
-
#| Array
-
#~ Integer
-
#~ Float