Class: Carbuncle::Gamepad
- Extended by:
- Enumerable
- Defined in:
- gems/carbuncle-input/mrblib/gamepad.rb
Constant Summary collapse
- DPAD_UP =
1
- DPAD_RIGHT =
2
- DPAD_DOWN =
3
- DPAD_LEFT =
4
- LEFT_UP =
1
- LEFT_RIGHT =
2
- LEFT_DOWN =
3
- LEFT_FACE_LEFT =
4
- LEFT_FACE_UP =
1
- LEFT_FACE_RIGHT =
2
- LEFT_FACE_DOWN =
3
- UP =
1
- RIGHT =
2
- DOWN =
3
- LEFT =
4
- RIGHT_UP =
5
- RIGHT_RIGHT =
6
- RIGHT_DOWN =
7
- RIGHT_LEFT =
8
- RIGHT_FACE_UP =
5
- RIGHT_FACE_RIGHT =
6
- RIGHT_FACE_DOWN =
7
- RIGHT_FACE_LEFT =
8
- L1 =
9
- L2 =
10
- LEFT1 =
9
- LEFT2 =
10
- LB =
9
- LT =
10
- LEFT_BUTTON =
9
- LEFT_TRIGGER =
10
- ZL =
10
- R1 =
11
- R2 =
12
- RIGHT1 =
11
- RIGHT2 =
12
- RB =
11
- RT =
12
- RIGHT_BUTTON =
11
- RIGHT_TRIGGER =
12
- ZR =
12
- MIDDLE_LEFT =
13
- SELECT =
13
- MIDDLE =
14
- HOME =
14
- MIDDLE_RIGHT =
15
- START =
15
- LEFT_THUMB =
16
- L3 =
16
- RIGHT_THUMB =
17
- R3 =
17
Constants included from Enumerable
Class Method Summary collapse
Instance Method Summary collapse
-
#layout ⇒ Symbol
Returns the detected controller layout.
-
#nintendo? ⇒ Boolean
Checks if the controller has the Nintendo™ layout.
-
#play_station? ⇒ Boolean
Checks if the controller has the PlayStation™ layout.
-
#playstation? ⇒ Boolean
Checks if the controller has the PlayStation™ layout.
-
#ps? ⇒ Boolean
Checks if the controller has the PlayStation™ layout.
-
#xbox? ⇒ Boolean
Checks if the controller has the XBox™ layout.
Methods included from Enumerable
__update_hash, all?, any?, chain, collect, count, cycle, detect, drop, drop_while, each_cons, each_slice, each_with_index, each_with_object, entries, filter_map, find_all, find_index, first, flat_map, grep, group_by, hash, include?, inject, lazy, max, max_by, min, min_by, minmax, minmax_by, none?, one?, partition, reject, reverse_each, sort, sort_by, sum, take, take_while, tally, to_h, uniq, zip
Class Method Details
.each(&block) ⇒ Object
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# File 'gems/carbuncle-input/mrblib/gamepad.rb', line 6 def each(&block) size.times.map { |i| self[i] }.each(&block) end |
Instance Method Details
#layout ⇒ Symbol
Returns the detected controller layout.
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# File 'gems/carbuncle-input/mrblib/gamepad.rb', line 38 def layout return :xbox if xbox? return :nintendo if nintendo? return :play_station if ps? :unknown end |
#nintendo? ⇒ Boolean
Checks if the controller has the Nintendo™ layout
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# File 'gems/carbuncle-input/mrblib/gamepad.rb', line 32 def nintendo? name =~ /Nintendo/i end |
#play_station? ⇒ Boolean
Checks if the controller has the PlayStation™ layout
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# File 'gems/carbuncle-input/mrblib/gamepad.rb', line 22 def play_station? ps? end |
#playstation? ⇒ Boolean
Checks if the controller has the PlayStation™ layout
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# File 'gems/carbuncle-input/mrblib/gamepad.rb', line 27 def playstation? ps? end |
#ps? ⇒ Boolean
Checks if the controller has the PlayStation™ layout
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# File 'gems/carbuncle-input/mrblib/gamepad.rb', line 17 def ps? name.present? && (name =~ /PlayStation/i || name =~ /Sony/i) end |
#xbox? ⇒ Boolean
Checks if the controller has the XBox™ layout
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# File 'gems/carbuncle-input/mrblib/gamepad.rb', line 12 def xbox? name.present? && (name =~ /Microsoft/i || name =~ /XBox/i) end |